Enterprising Education
Enterprising Ways to Teach & Learn Secondary Education - United Kingdom
SUMMARIES
Book One – Enterprising Learning
Without constant practice pupils will not develop enterprise. Learning in an enterprising manner allows pupils to practice enterprising skills every day... especially when learning blends learner-responsibility, direct experience, cooperation and reflection.
This book explains how these areas can be better managed. For example it demonstrates how to increase pupil responsibility in a balanced manner, how to immerse them in authentic experience without 'drowning', how to learn together without 'pooling ignorance' and how to reflect in a strategic manner. It also covers:
• methods for facilitating projects
• staff development activities
• school models
• implementation plans
• evaluation strategies and tools
Book Two - Enterprising Activities
The book contains 35 sample simulations, games, scenarios and structured exercises, relating to bargaining, budgeting, business management, ethical business, production processes, consumers online, technology and innovation. Many activities relate to citizenship and ‘the triple bottom line’. Activities can prepare pupils for real-life projects or stand alone activities.
Many activities ensure that specific enterprise-style skills are ’taught’ and not left to chance, skills such as running meetings, managing time, solving problems, organising teams, generating ideas and conducting skills audits. Each activity comes with step-by-step instructions: teacher notes and pupil handouts.
Book Three – Enterprising challenges
The 25 sample challenges in this book are 'real-life' projects, based on teachers' ideas and designed to achieve particular learning, especially the general curriculum. Pupils may negotiate changes but once accepted they have responsibility and autonomy.
The challenges include: producing learning resources for the school, orchestrating a digital charity campaign, managing a junior sports team, value-adding and exporting local produce, buying online, teaching younger classes worm-farming, outsourcing an old fashioned party and investigating the school's image.
The challenge format includes project summary, resource allocation, rules, tips, assessment requirements, teacher notes and review and reflection strategies - with handouts. Also there is a section on how to design your own projects, along with an annotated template.


